Good: Autographs, Deep Checklist, Easy to Learn, Suprisingly Addictive
Bad: Plain Card Design, Requires Game Board, Autographs are near impossible pulls
The Bottom Line:
By just looking at the cards and the ratings, Attax makes very little sense. But once you play a game, it's actually pretty interesting and fun. I found myself suprisingly addicted to strategy of the game. The cards themselves aren't the greatest looking, but if I were 10, I think I would definately be addicted to this game. As a huge fan of "Strat-o-Matic" Baseball, I couldn't get into Topps Attax Baseball, but I found Attax Football suprisingly enjoyable, especially the 1-on-1 match-up aspect of the game. I would definately recommend this game to parents or kids.
The word that best describes the Attax design is "servicable", it's nothing great, nor is it revolutionary, but it does the job. The foil power up cards are solid looking in comparisson to the regular cards. The game board is also well designed and straight forward, the one issue I had with the game board was the lack of a box to place spent cards.
The 220 base card checklist is extremely solid, as are the Red Zone, Super Star, and Foil Legends insert checklists. What I enjoyed most about the checklist was the amount of defensive players included. Granted it's a strategy game, so it's required that you have equal amounts of offensive and defensive players, but regardless it was nice to see.
Although extremely scarce, it was a great idea to include autographed cards in the product. The 10-card Attax Rookie Autograph Checklist includes names like Tebow, Bradford, Bryant, Spiller, and Mathews.
The card values themselves are extremely poor, but that's to be expected for a $1-$2 per pack strategy trading card game. The only cards of notable value are the 10-Rookie Auto's, but pulling one borders on impossible, as only 2 have yet to see the light of eBay. If your buying cards for value purposes only, I would suggest stearing clear of Attax.
Seeing as how this is a strategy based football card game, the collectibility is pretty decent. For adults, the collectibility is substantially less than that of a 10-year old who could easily find a crowd on the playground to play with.
The fun of this product doesn't lie in the box break itself, it lies in playing someone with the cards you pulled. Again, I found the game far more enjoyable than I ever thought I would. The game is simple enough to pick and play, yet has a decent amount of strategy behind it that takes it a couple notches about a novelty.